He says the decks will include: A white card that can phase out your own creatures A Legend with the rules text 'whenever an illusion you control dies' A cursed version of a previous D&D-inspired magic card A new card with the Melee mechanic A card called Ride the Avalanche A card which uses 'Component' counters A Land which can remove an Artifact, Creature or Planeswalker from the battlefield A new 'Enchant Player' curse The creature type line 'Beholder Skeleton' An equipment with 'Equip: 10' A card with the ability "Until end of turn, Permanents your opponents control gain" A card which grants some of your spells Cascade More information about the commanders' in-game abilities (and thus the likely strategies on which their decks will function), the alternate monster commanders, and other new cards within each deck, are being revealed on July 2 by a variety of sites and channels: Draconic Rage - LoadingReadyRun Planar Portal - MTGGoldfish Dungeons of Death - MTG Muddstah Aura of Courage - The Command Zone Monday's reveals came on the first day of Adventures in the Forgotten Realms' Preview Week event, Verhey said, promising daily updates for the rest of the week, with "art, preview cards, stories, hints, and more about what you can expect in the set"

Youll find a mix of cards going for way more than the reasonable asking price, but also the occasional steal where someones asking for less
(6/6/2025) If the top card of your library changes while you're casting a spell, playing a land, or activating an ability, you can't look at the new top card until you finish doing so
If its a permanent card, they put it onto the battlefield. You can even use this on your own stuff if you have faith that the top card of your library is something powerful
If you (and players solving with you) deduce how all 13 puzzles are connected like the master sleuth Alquist Proft, you may even discover there's something more hidden underneath it all