Outside of Mono-Red Goblins and Rakdos Sacrifice, Noxious Grasp can be called upon to do some heavy lifting against the most powerful green and white threats out there
She goes infinite with basically any persist creatures, and a number of other things
In most cases, if you foretell a card that isn't an instant, you'll have to wait until your next turn to cast it
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On top of that, Aurora, Dreaming Guardians three strength and five willpower pair with its two lore to make it a solid card by itself, able to likely withstand a few attacks in the early game - especially given that having Shift 3, allowing you to bring it out on top of another Aurora card for a lower ink cost, means you can have it on the field very early on