(Damage and effects that say destroy dont destroy it
My list of cards I think are vital here include Azusa's Many Journeys // Likeness of the Seeker, Burgeoning, Druid Class, Dryad of the Ilysian Grove, Exploration, Jugan Defends the Temple // Remnant of the Rising Star, Sanctum Weaver, Song of Freyalise, The Mending of Dominaria, and Utopia Sprawl
Each set includes cards with different rarities: Common: Basic cards that are the easiest to find
Snoop allows us to combo off almost as if we were playing Splinter Twin getting to play our normal strategy (a tribal deck, rather than a tempo deck in Twins case) with a combo that can immediately end the game always looming for the opponent to worry about
When you spend this mana to cast a spell or activate an ability, copy that spell or ability