Steel characters, such as Anna True-Hearted, keep your quests safe with high resilience, while items like Imperial Bow give a significant combat advantage, granting keywords like Challenger and Evasive to tip fights in your favor
Depending on build, that payoff can be combat-focused (for example Craterhoof Behemoth/Finale of Devastation) or spell-chain focused.
A sketch of a lion cub can be seen to the right of the card, and Rafiki's facial expression seems to come alive in the sketch
This is the quintessential "slippery slope" where one seemingly reasonable argument opens the door for another, and another, and the next thing you know we might as well just be playing with 20 life, 10 infect, and no "special treatment" card list
Mystic Sanctuary comes into play tapped unless you control three or more other Islands, which can be kind of steep but comes with a strong ability in return