Without blinking, Ooze is still likely to see some play in grindy Black decks, but within a blinking shell, this card has the potential to be an all-star
In the end I substituted a few cards and had a couple extras that I could swap around

Commander| Jason Alt Commander (2) 1 Ludevic, Necro-Alchemist 1 Vial Smasher the Fierce Creatures (18) 1 Archaeomancer 1 Chasm Skulker 1 Fog Bank 1 Guttersnipe 1 Jeleva, Nephalia's Scourge 1 Jori En, Ruin Diver 1 Kaervek the Merciless 1 Melek, Izzet Paragon 1 Niv-Mizzet, the Firemind 1 Mulldrifter 1 Notion Thief 1 Psychosis Crawler 1 Shriekmaw 1 Snapcaster Mage 1 Spitebellows 1 Taurean Mauler 1 Tidespout Tyrant 1 Torrential Gearhulk Planeswalkers (1) 1 Nicol Bolas, Planeswalker Instants (7) 1 Curtains' Call 1 Dig Through Time 1 Evacuation 1 Mindswipe 1 Murderous Cut 1 Rewind 1 Searing Wind Sorceries (11) 1 Black Sun's Zenith 1 Blasphemous Act 1 Call the Skybreaker 1 Cruel Ultimatum 1 Decree of Pain 1 Mizzix's Mastery 1 Spelltwine 1 Subterranean Tremors 1 Temporal Tresspass 1 Treasure Cruise 1 Volcanic Vision Enchantments (8) 1 Curse of Echoes 1 Eye of the Storm 1 Future Sight 1 Gratuitous Violence 1 Meishin, the Mind Cage 1 Mind's Dilation 1 Possibility Storm 1 Thought Reflection Artifacts (15) 1 Chromatic Lantern 1 Coalition Relic 1 Commander's Sphere 1 Crawlspace 1 Darksteel Ingot 1 Dimir Signet 1 Expedition Map 1 Izzet Signet 1 Pyromancer's Goggles 1 Rakdos Signet 1 Sol Ring 1 Sphinx-Bone Wand 1 Thought Vessel 1 Venser's Journal 1 Wayfarer's Bauble Lands (38) 6 Island 6 Mountain 6 Swamp 1 Ash Barrens 1 Bloodstained Mire 1 Command Tower 1 Crumbling Necropolis 1 Desolate Lighthouse 1 Dimir Aqueduct 1 Evolving Wilds 1 Exotic Orchard 1 Grixis Panorama 1 Izzet Boilerworks 1 Polluted Delta 1 Rakdos Carnarium 1 Reliquary Tower 1 River of Tears 1 Scalding Tarn 1 Temple of Deceit 1 Temple of Epiphany 1 Temple of Malice 1 Temple of the False God 1 Terramorphic Expanse Rocky Tar Pit and noise like that

If this card is Special Summoned with this effect, remove it from play when it is removed from the field
The catch is that each mode can only be chosen once per turn