First, Chapter I lets you choose the most threatening noncreature artifact from each player to turn into a 0/4 Wall artifact creature with defender in the hopes that, once Chapter III comes around, you will destroy all of them (along with any other Walls around)
Ideally, you need to start hitting with Psychic Sphere and collect as much Energy as possible for late-game as Psydrive discards 2 Energy on usage
1 Borderless rare or mythic rare, a rare or mythic rare with the showcase Ring treatment, or a Realms and Relics mythic rare In this slot, you can find 1 of 14 rares or 6 mythic rares with the showcase Ring treatment (50% in total)
That said, theres still hope for resellers
Posted in: Card Games, Games, Magic: The Gathering, Tabletop, Wizards of the Coast | Tagged: card games, commander, deck tech, EDH, magic, Magic: The Gathering, MTG, MTGELD, Tabletop, wizards of the coast, WotC A Special Halloween Commander Deck Tech "Magic: The Gathering" Happy Halloween everyone