Since then, golden Pokemon cards designated as hyper-rare have been released
You'll also want to include a couple of alternate attackers, so that you aren't entirely reliant on your commander
When you have enough mana, you can start cheating creatures into play
This list includes: --Cards that make you wonder why they exist --Cards that demand peculiar play-styles, or that demand playstyles be warped around them in ways that were/are unexpected --Several strange cards from Time Spiral block (let's be honest - that was an interesting time) --Cards which are weird for flavour reasons --"Bad" cards that make wonky, unstable, or otherwise unpredicted/unpredictable changes in the game --Effects that don't make sense --Actual Weirds If you guys think of anything I should add for one of those reasons, or for another reason I didn't think of, don't hesitate to say so
If used during your first main phase, this will leave your opponents without mana for your second, mind you, which can effectively lower their shields if youre going for a combo win