The control package is rock solid too, with counterspells like Force of Will, Disallow, Counterpoint, and Unwind pulling double duty as protection and damage triggers
The decks also need to be fun to play, with a cohesive game plan, and some nifty reprints wouldnt hurt, either
There have been plenty of awesome cards, both with great names, art, and effects
These are the easiest to do at home in a way we can trust
While Commander precons are usually themed around certain characters, colors, or strategies, the twist with these is that each one is built around a single Final Fantasy game specifically VI, VII, X, and XIV