III Ecliptic Growl Draw a card if you control the creature with the greatest power or tied for the greatest power
The Final Fantasy commander decks are based out of their single games, plus each gets a sizable 25 cards designed for the specific deck

Heres my shortlist of noteworthy upgrade options, divided by price point rather than card function: $1 OR LESS OPTIONS Marionette Master, Armix, Filigree Thrasher, Gravebreaker Lamia, Disciple of the Vault, Voltaic Construct, Ill-Gotten Gains, Stinkweed Imp, Orbs of Warding, Silent Gravestone, Scourge of Nel Toth, Mimic Vat $10 OR LESS OPTIONS Priest of Yawgmoth, Staff of Domination, Crypt of Agadeem, Pili-Pala, Basalt Monolith, Bolass Citadel, Metalwork Colossus, Nettlecyst, Currency Converter, Grim Hireling, Ruthless Technomancer MORE THAN $10 OPTIONS Entomb, Reanimate, Altar of the Brood, Retrofitter Foundry, Cabal Coffers, Defense Grid, Blightsteel Colossus, Darksteel Forge, Revel in Riches, Pitiless Plunderer THEY PUT THE NASTY IN DYNASTY This precon has been one of the hardest to make upgrade recommendations for not because theres any shortage of good options, but because theres just too many equally strong directions to take the deck

Enchantment - Class Lost Auramancers Vanishing 3 (This creature enters with three time counters on it
Simic has many incredibly powerful commanders like Koma, Cosmos Serpent and Aesi, Tyrant of Gyre Strait that draw the tables aggression early to shut them down